====== The cure ====== Magic that restores HP up to a set amount that scales with your level and sunstones. Casts after the first are cheaper. Not affected by jammers. Unlocked in [[towers:special:tactical_guide|]]. {{.:the_cure.png}} ^ Effect | |Restores HP to the value of the current level * 3000.| |(The value is "up to".)| |This magic is not affected by magic jammers.| |**Consumption MP: 40**| |**After being activated once: 8**| ^ Level ^ Sunstones ^ Effect ^ | 2LV | 100 {{medals:msunstone.png}} | Healing up to level*3200 | | 3LV | 400 {{medals:msunstone.png}} | Healing up to level*3400 | | 4LV | 1600 {{medals:msunstone.png}} | Healing up to level*3600 | | 5LV | 3600 {{medals:msunstone.png}} | Healing up to level*3800 | | 6LV | 6400 {{medals:msunstone.png}} | Healing up to level*4000 | | 7LV | 10000 {{medals:msunstone.png}} | Healing up to level*4200 | | 8LV | 14400 {{medals:msunstone.png}} | Healing up to level*4400 | | 9LV | 19600 {{medals:msunstone.png}} | Healing up to level*4600 | | 10LV | 25600 {{medals:msunstone.png}} | Healing up to level*4800 | | 11LV | 32400 {{medals:msunstone.png}} | Healing up to level*5000 |