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        <title>Tactical Nexus wiki unlockables:magic</title>
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        <title>The brave</title>
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        <description>The brave

Magic that provides ATK buff which scales with sunstones. Lasts one fight. Not affected by jammers.

Unlocked in Final tutorial.


  Effect  Your ATK will increase by 1000 until the end of the next battle.The effects can be layered.This magic is not affected by magic jammers.</description>
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        <title>The courage</title>
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        <description>The courage

Magic that provides DEF buff which scales with sunstones. Lasts one fight. Not affected by jammers.

Unlocked in Final tutorial.


  Effect  Your DEF will increase by 1000 until the end of the next battle.The effects can be layered.This magic is not affected by magic jammers.</description>
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        <title>The cure</title>
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        <description>The cure

Magic that restores HP up to a set amount that scales with your level and sunstones. Casts after the first are cheaper. Not affected by jammers.

Unlocked in tactical_guide.


  Effect  Restores HP to the value of the current level * 3000.(The value is “</description>
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        <title>The Protection</title>
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        <description>The Protection

Magic that nullifies a number of hits from a single fight. The amount of hits scales with your sunstones. Not affected by jammers.

Unlocked in Tactical towers OLD.


  Effect  The next battle, it will nullify the damage taken for up to 3 turns.This magic is not affected by Magic Jammer.</description>
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